Not every Ultra Rare in a modern Pokémon set looks the same, and the difference is not just cosmetic — it changes what you are actually collecting. In the Scarlet & Violet and Mega era rarity ladder, an Ultra Rare is a full-art version of a card that also exists at a lower rarity, and the full-art treatment is built differently depending on whether the underlying card is a character (a Trainer or Supporter depicting a person) or an object (an Item, Tool, Stadium or Special Energy).
Character Ultra Rares, like Rust Syndicate Grunt #112, extend the card's normal illustration into a full-bleed portrait: the person becomes the entire visual, typically posed and framed the way a trading card would frame a person rather than a location or an item. Object Ultra Rares, by contrast, usually enlarge and re-render the object itself — a Poké Ball, a Tool, an Energy card — as the centerpiece, often with less narrative content simply because there is no character to depict. The mechanical text and effect on both types of Ultra Rare stay identical to the base print; only the rarity, the artwork treatment and the card stock change.
For collectors, this matters because character URs and object URs tend to attract different buyers. People chasing a specific Pokémon or a specific object card (say, a popular Tool) are shopping by function. People chasing a character card are shopping by *cast* — they want every printed appearance of a given person, across sets, the same way some collectors chase every card featuring a specific Pokémon. Rust Syndicate Grunt #112 sits squarely in that second lane.